Control multiple rim lights brightness individually
PixFX 2d Shaders (Rim Light) » Devlog
Minor update to allow you to control the brightness of each lights impact on characters when using the multiple rim light shader. This is done by changing the opacity of each light, which will dim the effect that color has on the characters rim outline.
Files
PixFX Built-In RP 106 kB
25 days ago
PixFX URP 110 kB
25 days ago
PixFX_Documentation.zip 5 kB
25 days ago
Get PixFX 2d Shaders (Rim Light)
Buy Now$15.00 AUD or more
PixFX 2d Shaders (Rim Light)
Unity 2d Pixel Art shader pack. Inc. Rim Light Shader
More posts
- Added Rim Light Shimmering demo scenes22 days ago
- Improved PowerQuest compatibility27 days ago
- Minor improvements and Pixel Rain demoSep 01, 2025
- Multiple lights can now effect multiple spritesAug 31, 2025
- PixFX: Added URP, BuiltinRP and documentationAug 31, 2025
- Improved media, scenes and reflectionsAug 23, 2025
- Add multi rim light capability to PixFXAug 21, 2025
- Small 2D Pixel Art Unity Shader PackAug 19, 2025

Leave a comment
Log in with itch.io to leave a comment.